Sinan Berk Karaağaç

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Education, Experiences And Skills

Education

Başkent University

BA in Translation Studies

  • Was a part of the DND group.
  • Graduated with 3.06/4.00 GPA as a honour student.

September 2020 - June 2024

Ankara, Turkey

Anadolu University

Associates Degree in Computer Programming

  • I started taking this as a online secondary university.

September 2022-2025

Online

Certifications

Bahçeşehir IDEA Game Design Program

  • The education lasted for 159 hours in total.
  • It mostly focused on programming and design.

January, 1st 2021 – June, 1st 2021

Udemy

  • C++ Fundamentals: Game Programming For Beginners (Udemy, March 8, 2023, 11 hours)
  • The Beginner’s Guide to Artificial Intelligence in Unity (Udemy, March, 4, 2021, 11 hours)
  • Unreal Engine C++ Developer: Learn C++ and Make Video Games (Udemy, October 3, 2021, 35.5 hours)
  • Practical Guide to AI in Unity (Udemy. March 7, 2021, 4.5 hours)
  • The Ultimate Guide to Savegames in Unity (Udemy, September 30, 2021, 4.5 hours)
  • Naked C#: A Beginner’s Guide to Coding (Udemy, March 17, 2021, 8 hours)
  • The Complete C++ Developer Course (Udemy, April 26, 2021, 19.5 hours)
  • Learn Python by Making Games (Udemy, September 10, 2022, 27 hours)

Skills

Programming Languages

  • C++
  • C#
  • Python
  • JavaScript

Game Development

  • Game Design
  • Level Design
  • VFX
  • SFX

Tools

  • Unity
  • Godot
  • Unreal
  • Aseprite

Other

  • Acting
  • Translation
  • Writing
  • Sprite Drawing

Work Experience

Galip Gulup

Founder, Lead Programmer, Game Designer, Writer, Project Manager

Galip Gulup was a small team composed of me, few people from my Bahçeşehir IDEA Game Design course and people that were new to modelling. We shipped one demo together as a team, the main focus of the team was to create Lilean an FPS game. But we were all spent after finishing the demo because of our skill level so it served as a good project to hone our skills.

  • I was the sole programmer in the team. I did everything a programmer has to do in a game project.
  • I was responsible for the game design for our projects.

2021-2021

Beyond The Forbidden Lands

Gameplay Programmer, AI Programmer

Beyond The Forbidden Lands (BTFL) is a fan project that tries to bring back cut colossi from the cult classic game Shadow of The Colossus.

  • I was responsible for creating systems for some of the players actions.
  • Wrote horse AI that can be controlled by the player.
  • I created a modular AI system for animals and the games main focal point the colossi.

2022-Current

Solo Dev

Game Developer

As a solo dev I have created over 4 sprite based short games and a few that is still not out. I tried to avoid using any assets for my games.

  • Created all the programming systems.
  • Drew all the sprites with aseprite.
  • Designed all of the game.
  • Wrote all of the story.

2021-Current

Freelance Gameplay Programmer At Fiverr

Gameplay Programmer

From time to time I do work as a freelance gameplay programmer.

  • I am tasked with whatever my client tasks me to do, this could be fixing bugs, creating prototypes or writing new functionalities.
  • Currently my gig is standing at 4.9/5